Slick comes from some basic GUI classes. Nothing more than the very simplest of things though. So, if you're writing something that needs a rich GUI, what do you do?
Well, there are a few options that are known to work with Slick:
Nifty GUI - a flashy GUI in development which a Slick binding.
SUI - a now abandoned (anyone want to pick it up?) but perfectly usable GUI based on Slick.
FengGUI - a rich feature set and a popular choice. There's several set of integration codes posted on the Forums.
And finally, my recent addition to the foray - Thingle which is a OpenGL wrapping of the wonderful Thinlet Classic. It has a Slick binding of course ;)
Well, there are a few options that are known to work with Slick:
Nifty GUI - a flashy GUI in development which a Slick binding.
SUI - a now abandoned (anyone want to pick it up?) but perfectly usable GUI based on Slick.
FengGUI - a rich feature set and a popular choice. There's several set of integration codes posted on the Forums.
And finally, my recent addition to the foray - Thingle which is a OpenGL wrapping of the wonderful Thinlet Classic. It has a Slick binding of course ;)










Categories



