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| Packages | |
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| org.newdawn.slick | This package contains the actual API the game developer should be using. |
| org.newdawn.slick.loading | Adds support for deferring loading of resources to a set time to allow loading/progress bar style effects. |
| org.newdawn.slick.openal | This package contains the nitty gritty sound manipulation code for using OpenAL with standard audio formats. |
| org.newdawn.slick.opengl | This package contains the nitty gritty image manipulation code for using OpenGL with standard image formats. |
| org.newdawn.slick.opengl.renderer | |
| org.newdawn.slick.tests | Tests for the facilities provided by the library. |
| org.newdawn.slick.util | Utilities to support the library. |
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